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На компьютере установлен Firebird 1.5.2. Программа, использующая этот сервер, работала нормально. С некоторого времени программа перестала запускаться, и в логе стала появляться ошибка INET/INET_connect: gethostbyname failed, error code = 11001. На компьютере никаких действий, затрагивающих систему не производилось, как избавиться от ошибки.
bachin Сообщения: 16 Зарегистрирован: 20 апр 2006, 17:17
Re: ошибка gethostbyname failed
Сообщение bachin » 10 ноя 2006, 14:39
nw1234 писал(а): На компьютере установлен Firebird 1.5.2. Программа, использующая этот сервер, работала нормально. С некоторого времени программа перестала запускаться, и в логе стала появляться ошибка INET/INET_connect: gethostbyname failed, error code = 11001. На компьютере никаких действий, затрагивающих систему не производилось, как избавиться от ошибки.
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Gethostbyname failed ark что это
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Тема закрыта
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11 июн. 2020 в 21:48
SteamSocketsOpenSource: gethostname failed ()
I run two servers, and I’ve had no issue with either of them up until this update. Now they both let ME in but my gf is timing out before even loading mods. The title of this post is what I’m seeing in the loading logs of both servers, and I’ve changed absolutely nothing in either of them; so what’s causing this, and how do I fix it
—No rawsockets
—Build is 311.79
—Windows 10
Отредактировано Quin; 11 июн. 2020 в 21:48
Автор сообщения: ANUBIS:
I got mine server working, and it shows up under unoffical now..2 friends verified. I just worked 12 hours last night so bear with me, as I try to share what worked for me. I use ASM and run a dedicated server and my friends couldn’t see me listed anymore in their favorites or through unofficial listings. Occasionally the other day when I was trying to make it work they would sometimes find me, but would always get ‘timed out error’.
Before the problem strarting happeing my query port was 27015, and my server port was 7777, and I only had these forwarded in my router. This morning I checked defender firewall settings..all were good. I checked my router’s forwarded ports next and noticed that my Ip for these ports was off by one number..hadn’t been in my router in a year..don’t know why. I changed it to my correct ip and went ahead and forwarded 7776 through 7778, and 27014 through 27016..all set for tcp and udp. Loaded Ark server manager and used my usual settings of 7777 and 27015. I forgot to mention..the first thing I did when I got home was power down and back up the router.
Still get the gethostnamefailed () thing, but my server shows up for my friends and no timeout errors anymore. Hope this helps someone..going to be bed now..
Oh yeah..my server runs Ragnorok, and 12 mods..one being Structures plus..if that helps.
Сообщения 1 – 15 из 236
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11 июн. 2020 в 21:54
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11 июн. 2020 в 22:20
I am having the same issue, I cannot seem to join to my server, I have tried everything, it worked yesterday, then today everything updated to the 311.78 client and the server went to 311.79 and I get the same error and I cannot join the server. My server has no mods, I keep getting the «Joining Failed: Connection Timeout»
Отредактировано De@thR3aper; 11 июн. 2020 в 22:24
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11 июн. 2020 в 22:32
same issue
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11 июн. 2020 в 22:39
Yep, having the same issue.
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11 июн. 2020 в 22:51
same issue
I tried with ?bRawSockets= false and true but didn’t change anything
Отредактировано Murtagh; 11 июн. 2020 в 22:52
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11 июн. 2020 в 23:28
having the same issue
12 июн. 2020 в 0:45
This is driving me batty. ports are open and forwarded. I don’t know what else to do.
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12 июн. 2020 в 1:10
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12 июн. 2020 в 1:12
Windows 10 — 10 maps cluster
After the update, no players from my server could not join a server, no loading of mods, just a message with «connection failed». After that, I disabled the «ForcedRawSocket» option, I restarted my 10 instances and people were able to join again, except for one map which is the first map I could create on this dedicated server. I also have a new error which is present at each restart but does not prevent me from finding the server «SteamSocketsOpenSource: gethostname failed ()».
For those who host the server with Windows 10:
Since the start of my servers (3 months) my players use an original method to be able to show my servers in their list:
1- Add the ip address of my server (without any port) as a new server on steam. After that, they will see The Island (which is my very first server) appear.
2- Add the ip of the map of their choice. When it adds it, steam will display that the server cannot be found.
3- Start the game> favorites
They will only see The Island in the list, just refresh once and all the other servers will appear. and they have to do this every day.
My firewall is deactivated, I don’t know exactly where it comes from, but I have the impression that my players must «register» by entering the ip without the ports to be accepted by the server to see the maps. (sorry i’m using google trad if it’s a little weird)
I thought that the problem could come from this server, later I took a subscription for one more server and still the same problem, my players must do the above steps.
so now i think it comes from my Windows 10 ^^
unixforum.org
пробовал обновить man — после обновления выдает: ошибка сегментации, откатил обратно.
enca говорит, что /usr/share/man/ru* содержит файлы(в архивах) в кодировке: KOI8-R
а если через ark ctrl-c ctrl-v:
echo ‘����� ���������� ���’|enca
Universal transformation format 8 bits; UTF-8
Doubly-encoded to UTF-8 from ISO-8859-5
/ update
man:mplayer в konqueror + koi8-r = работает!))
осталось только заставить это работать в консоли(привык)